add Map.h
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@@ -0,0 +1,24 @@
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#ifndef MAP_H
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#define MAP_H
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#include "typedefs.h"
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// total size: 0x50
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typedef struct _PARTS {
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// Members
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sceVu0FVECTOR Pos; // offset 0x0, size 0x10
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sceVu0FVECTOR Ang; // offset 0x10, size 0x10
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sceVu0FVECTOR Scl; // offset 0x20, size 0x10
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int ModelID; // offset 0x30, size 0x4
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int MdlKindId; // offset 0x34, size 0x4
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u_int MapObjData; // offset 0x38, size 0x4
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int unused1[1]; // offset 0x3C, size 0x4
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char Name[16]; // offset 0x40, size 0x10
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} PARTS;
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int GetMdlDataIndexFromMapMdlInfo(int Type, int MdlId);
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PARTS* GetMapPartsInfoByCtrlId(int Type, int CtrlId);
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int GetMdlMngIndexByCtrlId(int Type, int CtrlId);
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#endif // MAP_H
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