660 lines
20 KiB
Python
Executable File
660 lines
20 KiB
Python
Executable File
#! /usr/bin/env python3
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# pyright: reportUnknownMemberType=false, reportMissingTypeStubs=false
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from __future__ import annotations
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import os
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import sys
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import json
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import splat
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import shutil
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import argparse
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import subprocess
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import ninja_syntax
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from splat.segtypes.linker_entry import LinkerEntry
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from spimdisasm.common.CompilerConfig import compilerOptions
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from typing import Any, Union, Protocol, Literal, cast
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from pathlib import Path
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from contextlib import contextmanager
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from splat.scripts import split
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from splat.util.conf import load as splat_load_yaml
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@contextmanager
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def suppress_stdout_stderr():
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null_fds = [os.open(os.devnull, os.O_RDWR) for _ in range(2)]
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save_fds = [os.dup(1), os.dup(2)]
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os.dup2(null_fds[0], 1)
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os.dup2(null_fds[1], 2)
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try:
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yield
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finally:
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os.dup2(save_fds[0], 1)
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os.dup2(save_fds[1], 2)
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for fd in null_fds + save_fds:
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os.close(fd)
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ROOT = Path(__file__).parent.resolve()
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TOOLS_DIR = ROOT / "tools"
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CROSS = "mips-ps2-decompals-"
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COMPILER = "mwcps2-3.0b52-030722"
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COMPILER_FLAGS = "-O4,p -sym on -str readonly -cwd source -inline deferred"
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PLATFORM = sys.platform == "darwin" and "macos" or "x86_64"
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WIBO = f"{TOOLS_DIR}/wibo-{PLATFORM}"
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LCF = "SLUS_210.07.lcf"
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LANGUAGES: dict[str, str] = {
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"SLUS_210.07": "",
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}
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FUNCTION_SYMBOL_LABEL = "glabel"
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END_FUNCTION_SYMBOL_LABEL = "endlabel"
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UNIQUE_TEXT_SECTION_DIRECTIVE = '.section .text,"ax",@progbits,unique,'
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INCLUDE_MACRO_INC_DIRECTIVE = '.include "macro.inc"'
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def get_compiler_command(command: str):
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compiler_dir = Path("tools") / "cc" / COMPILER
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ee_dir = compiler_dir / "lib" / "gcc-lib" / "ee"
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ee_compiler_dirname = next(os.walk(ee_dir))[1][0]
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commands = {
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#"ee-gcc": compiler_dir / "bin" / "ee-gcc",
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#"cc1": compiler_dir / "lib" / "gcc-lib" / "ee" / ee_compiler_dirname / "cc1",
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#"cc1plus": compiler_dir / "lib" / "gcc-lib" / "ee" / ee_compiler_dirname / "cc1plus",
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#"cpp": compiler_dir / "lib" / "gcc-lib" / "ee" / ee_compiler_dirname / "cpp",
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#"as": compiler_dir / "ee" / "bin" / "as",
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}
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#return commands[command]
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def make_compiler_cmd(config_dir: Path, src_path: Path, language: str):
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rel_root = Path(os.path.relpath(ROOT, config_dir))
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tools_dir = rel_root / "tools"
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game_cc_dir = f"{tools_dir}/cc/{COMPILER}"
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compiler_includes = f"-I{src_path.parent / 'src'} -I{src_path.parent / 'include'} -Iinclude/sdk/ee -I../src/cs4/Seimei/fslib"
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assembler_includes = f"-I{src_path.parent / 'include'} -I{src_path.parent}"
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common_includes = f"{compiler_includes} {assembler_includes}"
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game_compile_cmd = f"{WIBO} {game_cc_dir}/mwccps2.exe -c {common_includes} {COMPILER_FLAGS}"
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return game_compile_cmd, common_includes
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def exec_shell(command: list[str]) -> str:
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ret = subprocess.run(command, capture_output=True, text=True, check=False)
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return ret.stdout
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def clean(config_dir: Path, config: dict[str, Any]):
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"""
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Removes all temporary files and folders.
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"""
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basename = Path(config["options"]["basename"])
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asm_path = Path(config["options"]["asm_path"])
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asset_path = Path(config["options"]["asset_path"])
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build_path = Path(config["options"]["build_path"])
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cc_str_path = Path("cc-src")
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relative_asm_path = (config_dir / asm_path).resolve().relative_to(ROOT)
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relative_asset_path = (config_dir / asset_path).resolve().relative_to(ROOT)
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relative_build_path = (config_dir / build_path).resolve().relative_to(ROOT)
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relative_cc_str_path = (config_dir / cc_str_path).resolve().relative_to(ROOT)
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for file in (
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".splache",
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"build.ninja",
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".ninja_log",
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"permuter_settings.toml",
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"undefined_syms_auto.txt",
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f"{basename}.ld",
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):
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(config_dir / file).unlink(missing_ok=True)
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shutil.rmtree(relative_asm_path, ignore_errors=True)
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shutil.rmtree(relative_asset_path, ignore_errors=True)
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shutil.rmtree(relative_build_path, ignore_errors=True)
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shutil.rmtree(relative_cc_str_path, ignore_errors=True)
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def write_permuter_settings(config_dir: Path, src_path: Path, language: str):
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game_compile_cmd, _ = make_compiler_cmd(config_dir, src_path, language)
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with open(config_dir / "permuter_settings.toml", "w") as f:
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f.write(
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f"""compiler_command = "{game_compile_cmd} -D__GNUC__"
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assembler_command = "{CROSS}as -march=r5900 -mabi=eabi -Iinclude"
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compiler_type = "mwcc"
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[preserve_macros]
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[decompme.compilers]
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"tools/build/cc/mwcc/mwcc" = "{COMPILER}"
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"""
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)
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def build_stuff(
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config_dir: Path,
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config: dict[str, Any],
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linker_entries: list[LinkerEntry],
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language: str,
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):
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basename = Path(config["options"]["basename"]).name
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ld_path = f"{basename}.ld"
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elf_path = f"build/{basename}"
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map_path = f"build/{basename}.map"
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pre_elf_path = f"build/{basename}.elf"
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src_path = Path(config["options"]["src_path"])
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game_compile_cmd, common_includes = make_compiler_cmd(config_dir, src_path, language)
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built_objects: set[Path] = set()
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def build(
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object_paths: Union[Path, list[Path]],
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src_paths: list[Path],
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task: str,
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variables: dict[str, str] = {},
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implicit_outputs: list[str] = [],
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):
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if not isinstance(object_paths, list):
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object_paths = [object_paths]
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# FIX: escape any $ sign with $$ as ninja_syntax
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# doesn't seem to do any escaping
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object_paths = [Path(str(entry).replace("$", "$$")) for entry in object_paths]
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src_paths = [Path(str(entry).replace("$", "$$")) for entry in src_paths]
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object_strs = [str(obj) for obj in object_paths]
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expected_strs = []
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transit_strs = []
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for obj in object_paths:
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if obj.name.endswith(".c.o"):
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obj = obj.with_name(obj.name.removesuffix(".c.o") + ".o")
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elif obj.name.endswith(".s.o"):
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tr = obj.with_name(obj.name.removesuffix(".s.o") + ".c.o")
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if tr.parts[:2] == ("build", "asm"):
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tr = Path("build/src") / tr.relative_to("build/asm")
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transit_strs.append(str(tr))
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obj = obj.with_name(obj.name.removesuffix(".s.o") + ".o")
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if obj.parts[:2] == ("build", "asm"):
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p = obj.relative_to("build/asm")
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elif obj.parts[:2] == ("build", "src"):
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p = obj.relative_to("build/src")
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else:
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p = obj
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expected_strs.append(str(Path("build/expected") / p))
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for object_path in object_paths:
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if object_path.name == "elf_header.s.o":
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continue
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if object_path.suffix == ".o":
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built_objects.add(object_path)
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ninja.build(
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outputs=object_strs,
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rule=task,
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inputs=[str(s) for s in src_paths],
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variables=variables,
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implicit_outputs=implicit_outputs,
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)
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if transit_strs:
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ninja.build(
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outputs=transit_strs,
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rule="cc",
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inputs=[str((Path("../src") / s.relative_to("asm")).with_suffix(".c")) for s in src_paths],
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variables=variables,
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)
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ninja.build(
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outputs=expected_strs,
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rule="as",
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inputs=[str((Path("asm") / s.relative_to("../src") if s.parts[:2] == ("..", "src") else s).with_suffix(".s")) for s in src_paths],
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variables=variables,
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implicit_outputs=implicit_outputs,
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)
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ninja = ninja_syntax.Writer(open(str(ROOT / config_dir / "build.ninja"), "w"), width=9999)
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# Rules
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ld_args = "-map -sym on,elf -noinhibit-exec -main _start -o $out $lcf $objects"
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rel_root = Path(os.path.relpath(ROOT, config_dir))
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ld = Path("..", (Path("tools") / "cc" / COMPILER / "mwldps2.exe"))
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cpp = Path("tools") / "cc" / COMPILER / "mwccps2.exe"
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print({cpp})
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ninja.rule(
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"as",
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description="as $in",
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command=f"{CROSS}as -no-pad-sections -EL -march=5900 -mabi=eabi -mno-branch-relocs -Iinclude -I{src_path.parent / 'include'} -o $out $in",
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)
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ninja.rule(
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"cc-s",
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description="compile c source to object through assembly",
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command=(
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f"s_in=$$(echo $in.S | sed 's,^[^/]*/[^/]*/,cc-src/,') && " # .............. 1) remove ../../ from path + prefix with cc-src/ + suffix with .S and store it into s_in var: ../src/file.c -> s_in=cc-src/src/file.c.S
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f'mkdir -p $$(dirname "$$s_in") && ' # ..................................... 2) create directory from s_in var: s_in=cc-src/src/path/to/file.c.S -> mkdir -p cc-src/src/path/to/
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f"{game_compile_cmd} $$s_in -o $out && " # ................................. 5) compile assembly file into object
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),
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)
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ninja.rule(
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"cc",
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description="cc $in",
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command=f"{game_compile_cmd} $in -o $out",
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)
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#ninja.rule(
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# "libcc",
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# description="cc $in",
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# command=f"{lib_compile_cmd} $in -o $out && {ld}strip $out -N dummy-symbol-name",
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# )
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ninja.rule(
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"ld",
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description="link $out",
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command=f"{WIBO} {ld} {ld_args}",
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)
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ninja.rule(
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"sha1sum",
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description="sha1sum $in",
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command="sha1sum -c $in && touch $out",
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)
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ninja.rule(
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"elf",
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description="elf $out",
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command=f"{CROSS}objcopy $in $out -O binary",
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)
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for entry in linker_entries:
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seg = entry.segment
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if seg.type[0] == ".":
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continue
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if entry.object_path is None:
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continue
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if isinstance(
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seg,
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(
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splat.segtypes.common.asm.CommonSegAsm,
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splat.segtypes.common.data.CommonSegData,
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),
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):
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build(entry.object_path, entry.src_paths, "as")
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elif isinstance(seg, splat.segtypes.common.c.CommonSegC):
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entry.src_paths = [Path("..") / Path(f"{src_path}") for src_path in entry.src_paths]
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if any(str(src_path).startswith("src/lib/") for src_path in entry.src_paths):
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build(entry.object_path, entry.src_paths, "libcc")
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else:
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build(entry.object_path, entry.src_paths, "cc")
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elif isinstance(
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seg,
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(
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splat.segtypes.common.databin.CommonSegDatabin,
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splat.segtypes.common.rodatabin.CommonSegRodatabin,
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splat.segtypes.common.textbin.CommonSegTextbin,
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splat.segtypes.common.sbss.CommonSegSbss,
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),
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):
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build(entry.object_path, entry.src_paths, "as")
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else:
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print(f"ERROR: Unsupported build segment type {seg.type}")
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sys.exit(1)
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built_object_paths = [str(obj) for obj in built_objects]
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ninja.build(
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pre_elf_path,
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"ld",
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ld_path.replace(".ld",".lcf"),
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implicit=built_object_paths,
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variables={
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"mapfile": map_path,
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"objects": [str(obj) for obj in built_objects],
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"lcf": LCF
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},
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)
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ninja.build(
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elf_path,
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"elf",
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pre_elf_path,
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)
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ninja.build(
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elf_path + ".ok",
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"sha1sum",
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"checksum.sha1",
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implicit=[elf_path],
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)
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ninja.default(elf_path + ".ok")
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def generate_objdiff_configuration(config_path: Path, config: dict[str, Any], language: str):
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"""
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Generate `objdiff.json` configuration from splat YAML config.
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Parse splat YAML config to get a list of the TUs that need to
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be diffed and create appropriate `units` for objdiff to process.
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Target objects need to be extracted separately (see the
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`make <lang>-make-asm` command) in order for objdiff to find the
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target files.
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"""
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segments: list[Any] = config["segments"]
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tu_to_diff: list[tuple[Literal["asmtu", "c"], str]] = []
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for segment in segments:
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if not (isinstance(segment, dict) and segment["name"] == "main"):
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# we are looking for the main segment
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continue
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subsegments = cast(list[Any], segment["subsegments"])
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for subsegment in subsegments:
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if isinstance(subsegment, list):
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_, subs_type, subs_name = cast(tuple[int, str, str], subsegment)
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elif isinstance(subsegment, dict):
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subs_type = cast(int, subsegment["type"])
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subs_name = cast(str, subsegment["name"])
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else:
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raise RuntimeError("invalid subsegment type")
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if subs_type in ("asmtu", "c"):
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if subs_name in (
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"crt0",
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"main/glob",
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"graphics/motion/mdldat",
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"graphics/motion/mim_dat",
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"graphics/motion/acs_dat",
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"graphics/scene/scene_dat",
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"ingame/ig_glob",
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"mc/mc",
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"mc/mc_icon",
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"ingame/entry/fgst_dat",
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"ingame/entry/rgst_dat",
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"outgame/btl_mode/btl_dat",
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"ingame/map/find_dat",
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"ingame/map/furn_spe/fsla_dat",
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):
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# skip it as it's either not part of the game files or a data only TU
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continue
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tu_to_diff.append((subs_type, subs_name))
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units: list[dict[str, Any]] = []
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for tu_type, tu_name in tu_to_diff:
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target_path = Path("build", "expected", tu_name).with_suffix(".o")
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# since we only compile fully decompiled TUs, the
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# "c" type implies that the TU is complete
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is_complete = tu_type == "c"
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base_path = Path("build", "src", tu_name).with_suffix(".c.o")
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# if is_complete:
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# # compose the build path as "build/src/path/of/tu.c.o"
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# else:
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# # leave unset if the TU is not yet decompiled
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# base_path = None
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fn_order = not tu_name.startswith("sdk/")
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unit: dict[str, Any] = {
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"name": tu_name,
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"target_path": str(target_path),
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"base_path": str(base_path) if base_path else None,
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"metadata": {
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"complete": is_complete,
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"reverse_fn_order": fn_order,
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"source_path": str(Path("..", "src", tu_name).with_suffix(".c")),
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"progress_categories": [language],
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},
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}
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if not base_path:
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# remove base_path for not yet decompiled TUs
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# (adding first and then removing if base_path is none allows
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# for key ordering to be preserved, otherwise adding it later
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# would put it after metadata)
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del unit["base_path"]
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units.append(unit)
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category_name = {
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"": "Kuon",
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}
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progress_categories = [
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{"id": language, "name": category_name[language]},
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]
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objdiff_json: dict[str, Any] = {
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"$schema": "https://raw.githubusercontent.com/encounter/objdiff/main/config.schema.json",
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"custom_make": "ninja",
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"custom_args": [],
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"build_target": True,
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"build_base": True,
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"watch_patterns": [],
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"units": units,
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"progress_categories": progress_categories,
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}
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objdiff_path = config_path / "objdiff.json"
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with objdiff_path.open(mode="w") as fw:
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json.dump(objdiff_json, fw, indent=2)
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print(f"Wrote objdiff configuration ({len(units)} units) to {objdiff_path}")
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SECTION_ALIGNMENT_PAIRS: list[tuple[str, int]] = [
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(".text", 0x10),
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(".data", 0x8),
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(".rodata", 0x8),
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(".lit4", 0x4),
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(".sdata", 0x4),
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(".sbss", 0x4),
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(".bss", 0x10),
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]
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TRACKED_SEGMENT_TYPES = ["asm", "c", "data", "rodata"]
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def generate_lcf():
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'''
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Generate a linker command file. It uses an oversimplified method of looping
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over the linker entries emitted by Splat and looking for splits that are
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parented to a `code` segment. Then it writes out the list of object files
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for each section.
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Expects a template file with the extension `.inc.lcf`.
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'''
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entries_by_section_type: dict[str, list[LinkerEntry]] = dict()
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for section_type, _ in SECTION_ALIGNMENT_PAIRS:
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entries_by_section_type[section_type] = []
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for entry in split.linker_writer.entries:
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segment = entry.segment
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parent = segment.parent
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if not parent or parent.type != "code":
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continue
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section_type = entry.section_link_type
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if section_type not in entries_by_section_type:
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continue
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entries_by_section_type[section_type].append(entry)
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lcf_blocks: list[str] = []
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for section_type, alignment in SECTION_ALIGNMENT_PAIRS:
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objects = entries_by_section_type[section_type]
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if not objects:
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continue
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block = [
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f"\t\t# {section_type}",
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f"\t\t__{section_type[1:]}_start = .;",
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f"\t\tALIGNALL(0x{alignment:X});",
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]
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|
|
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if section_type == ".sdata":
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block = [
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"\t\t_gp\t= ALIGN(128) + 0x7FF0;",
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"",
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|
] + block
|
|
|
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if section_type == ".sbss":
|
|
block = [
|
|
"\t\t_fbss\t= .;",
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|
"",
|
|
] + block
|
|
|
|
for entry in objects:
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|
alignment = entry.segment.ld_align_segment_start
|
|
if alignment is not None:
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|
block.append(f"\t\tALIGNALL(0x{alignment:X});")
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|
|
|
object_name = entry.object_path.name
|
|
block.append(f"\t\t{object_name} ({section_type})")
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|
|
|
lcf_blocks.append("\n".join(block))
|
|
|
|
generated_lcf = "\n\n".join(lcf_blocks)
|
|
|
|
template_path = Path("config") / LCF.replace(".lcf", ".inc.lcf")
|
|
output_path = Path("config") / LCF
|
|
|
|
template = template_path.read_text()
|
|
output = template.replace(
|
|
"### 🔴 code 🔴 ###",
|
|
generated_lcf.strip(),
|
|
)
|
|
output_path.write_text(output)
|
|
|
|
print(f"✅ Mulberry/generate: wrote LCF to {output_path}")
|
|
|
|
|
|
def main():
|
|
class ArgsProtocol(Protocol):
|
|
YAML_FILE: Path
|
|
clean: bool
|
|
reset: bool
|
|
make_asm: bool
|
|
|
|
parser = argparse.ArgumentParser(description="Configure the project")
|
|
parser.add_argument(
|
|
"YAML_FILE",
|
|
type=Path,
|
|
help="yaml file to configure the project",
|
|
)
|
|
parser.add_argument(
|
|
"-c",
|
|
"--clean",
|
|
help="Clean extraction and build artifacts",
|
|
action="store_true",
|
|
)
|
|
parser.add_argument(
|
|
"--make-asm",
|
|
help="Extract assembly for each function into 'expected/asm/' subfolder",
|
|
action="store_true",
|
|
)
|
|
parser.add_argument(
|
|
"-r",
|
|
"--reset",
|
|
help="Reset config dir to original state",
|
|
action="store_true",
|
|
)
|
|
args = cast(ArgsProtocol, parser.parse_args())
|
|
|
|
cwd = Path(os.getcwd()).resolve()
|
|
if not ROOT.samefile(cwd):
|
|
print("ERROR: this script must be run from it's directory!")
|
|
sys.exit(1)
|
|
|
|
compilerOptions["MWCCPS2"].value.bigAddendWorkaroundForMigratedFunctions = False
|
|
|
|
config = splat_load_yaml(
|
|
[args.YAML_FILE],
|
|
modes=["all"],
|
|
verbose=False,
|
|
disassemble_all=False,
|
|
)
|
|
|
|
basename = config["options"]["basename"]
|
|
config_dir = Path(args.YAML_FILE).parent
|
|
|
|
compiler_dir = Path("tools") / "cc" / COMPILER
|
|
|
|
|
|
if basename not in LANGUAGES:
|
|
supported_elfs = f"{ {f'{elf} ({lang})' for elf, lang in LANGUAGES.items()} }".replace("'", "")
|
|
print(f"unsupported game ELF. Supported versions are: {supported_elfs}")
|
|
sys.exit(1)
|
|
|
|
language = LANGUAGES[basename]
|
|
|
|
if args.reset:
|
|
clean(config_dir, config)
|
|
return
|
|
|
|
if args.clean:
|
|
clean(config_dir, config)
|
|
|
|
split.main([args.YAML_FILE], modes=["all"], verbose=False)
|
|
|
|
src_path = Path(config["options"]["src_path"])
|
|
asm_path = Path(config["options"]["asm_path"])
|
|
asset_path = Path(config["options"]["asset_path"])
|
|
|
|
asm_data_path = (config_dir / asm_path).resolve().relative_to(ROOT) / "data"
|
|
asset_rel_path = (config_dir / asset_path).resolve().relative_to(ROOT)
|
|
assert asm_data_path.is_dir(), f"{asm_data_path} not found or not a directory"
|
|
assert asset_rel_path.is_dir(), f"{asset_rel_path} not found or not a directory"
|
|
|
|
generate_lcf()
|
|
|
|
linker_entries = split.linker_writer.entries
|
|
|
|
build_stuff(config_dir, split.config, linker_entries, language)
|
|
|
|
write_permuter_settings(config_dir, src_path, language)
|
|
|
|
generate_objdiff_configuration(config_dir, split.config, language)
|
|
|
|
|
|
if __name__ == "__main__":
|
|
main()
|