# Mulbery (桑) ## What is Mulberry? Mulberry is a project that aims to have a matching source decompilation of the PS2 game Kuon. Once we have a matching decompiled rom we want to port the game to modern hardware. ## Disclaimer No game assets are hosted on this repository. You must provide them yourself, copying them from a legal copy. ## Getting Started & Building Linux is required in order to build this project. It requires a compiler that is only available for Linux. You'll also need at least `python 3.8` to run any command. Your linux distribution should come with `python3` already installed. If not, please follow your distribution's instructions to install it. Python is a mandatory dependency, as many core tools are written in python. On Ubuntu, if necessary, python3 can be installed with the following command: ```bash sudo apt install python3-full ``` ### Add i386 architecture The original GCC compiler is a 32-bit executable, so on a 64-bit system the `i386` architecture must be added in order for the system to run it. On Ubuntu you can use the following commands: ```bash sudo dpkg --add-architecture i386 sudo apt update sudo apt install libc6:i386 libstdc++6:i386 ``` ### Install dependencies ```bash sudo apt install make binutils-mips-linux-gnu gcc-mips-linux-gnu python3-venv ``` ### Setup a Virtual Environment for Python Python's virtual environments are the preferred way to use this software, as you may not be allowed to install packages globally. ```bash python3 -m venv .venv source .venv/bin/activate python3 -m pip install -r requirements.txt ``` ### Copy assets from game DVD/ISO The main executable is needed in order to perform the decompilation. ### Command Help To have a list all available commands, run `make` without targets: ```bash make ``` ## Decompiling a TU 1. Add the decompiled code to the TU's `c` file in `src/` 2. Update `config/kuon.yaml`: 1. Replace `asm` with `c` for the TU you are decompiling 2. Add a leading dot (`.`) to the type (e.g., `rodata` -> `.rodata`) of each subsection that belongs to the TU 3. Reconfigure the project 4. Build the project