Added several missing functions and structs.
Set Game to c, still doesn't compile
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-1
@@ -19,7 +19,8 @@ typedef int sceVu0IVECTOR[4] __attribute__((aligned (16)));
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typedef float sceVu0FVECTOR[4] __attribute__((aligned (16)));
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typedef float sceVu0FMATRIX[4][4] __attribute__((aligned (16)));
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#define false (u_char)0x0
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#define true (u_char)0x1
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typedef char s8;
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typedef short s16;
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