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#ifndef SCE_MPEG_DEFS_H
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#define SCE_MPEG_DEFS_H
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#include "typedefs.h"
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#ifdef BUILD_EU_VERSION
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#define MAX_WIDTH 640
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#define MAX_HEIGHT 448
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#else
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#define MAX_WIDTH 640
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#define MAX_HEIGHT 480
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#endif
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// these are the same for both US and EU versions of the game
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#define MPEG_DISP_WIDTH 640
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#define MPEG_DISP_HEIGHT 480
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#define bound(val, x) ((((val) + (x) - 1) / (x))*(x))
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#define N_VOBUF 2
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#define N_LDTAGS (MAX_WIDTH/16 * MAX_HEIGHT/16 * 6 + 10)
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#define TS_NONE -1
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static inline void *DmaAddr(void *val)
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{
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return (void*)((u_int)val & 0x0fffffff);
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}
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static inline void *UncAddr(void *val)
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{
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return (void*)(((u_int)val & 0x0fffffff) | 0x20000000);
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}
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void clearGsMem(int r, int g, int b, int disp_width, int disp_height);
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#endif // SCE_MPEG_DEFS_H
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